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World of Tanks is zoals de naam al doet vermoeden een spel waarbij je een tank bestuurt. In World of Tanks begin je met 3 tanks in je hangaar; een Duitse, een Russische en Verder heb je Voor aanvang van elke ronde kies je een Champion.
Het spel heeft meer dan verschillende Champions waar je uit kunt kiezen Dit spel probeert zoveel mogelijk te lijken op het orginele Simutrans is een freeware en open-source transport simulatie game.
Het doel van dit spel is het maken van een succesvol transport bedrijf. Goederen en mensen kunnen per trein, bus, schip en vliegtuig worden vervoerd Binnen het strategiespelletjesgenre zal je steeds creatief te werk moeten gaan om goed met nieuwe uitdagingen om te gaan.
Veel plezier met onze prachtige verzameling gratis strategiespelletjes! Avontuur Strategie spelletjes. With a free Battle. You can choose between three armies and four game modes, and can play as many A.
Plus, get good enough at StarCraft II and you may end up training robots with your brain waves. Unlike the mana-driven, one-round rulesets found in Hearthstone or Magic the Gathering: Arena , Gwent faces players off in a best-of-three match in which they can play as many cards as they want per round, but must hold some back in order to win the later rounds.
Offering up to four centuries of Medieval European alt-history, Crusader Kings II is set between and and has you control a kingdom during the Crusades, attempting to maintain power across generations of rulers.
The base game is free, though all of the DLC will cost you a couple hundred dollars unless you wait for a sale. These DLCs offer new nations, empires, and periods of history — Islam, Rome, India, Japan, and many, many more — but the original campaign is definitely worth playing.
The core of the game is single-player. There is a player multiplayer mode that any player can join regardless of which DLC they own, but with the game in its ninth year and Crusader Kings III out, you may not see a large multiplayer presence these days.
A single campaign may take you 50 hours to complete, thanks to the complexity of the mechanics and varied directions you can take your family house.
Protect your one stretch of land across centuries from one religious or political threat to the next, or try to conquer the country or continent and accept the complexities that go with total rule.
For thoses who spent all their pocket money on physical MTG cards for years, only to move away from all the friends they used to play Magic with, Arena is a great way to reconnect with old friends and dive back into the game without spending too much money.
Registreren Aanmelden. Mijn profiel punten. Nieuwe games Meest populaire games. Strategie Spellen Speel strategie spellen op Y8. Beheers je generaals en plan je strategische bewegingen naar behoren om de overwinning naar huis te brengen.
Wees kwaadaardig en doorslaggevend en je kunt de volgende level halen van grootheid door deze spellen op Y8 te spelen. Alles 1, Multiplayer 31 Y8 games Rangschikken op: Populariteit Klasse Datum.
Jacksmith Flash. Creeper World Evermore Flash. WW2 Commander Flash. Mutant Fighting Cup Flash. Planet Master Zero Flash.
If you're looking for a starting point with CA's Warhammer games, this is now the game to get—and if you already own the excellent original, too, the mortal empires campaign will unite both games into one giant map.
Paradox's long-running, flagship strategy romp is the ultimate grand strategy game, putting you in charge of a nation from the end of the Middle Ages all the way up to the s.
As head honcho, you determine its political strategy, meddle with its economy, command its armies and craft an empire.
Right from the get-go, Europa Universalis 4 lets you start changing history. Maybe England crushes France in the Years War and builds a massive continental empire.
Maybe the Iroquois defeat European colonists, build ships and invade the Old World. It's huge, complex, and through years of expansions has just kept growing.
The simulation can sometimes be tough to wrap one's head around, but it's worth diving in and just seeing where alt-history takes you.
You can't have a best strategy games list without a bit of Civ. Civilization 6 is our game of choice in the series right now, especially now that it's seen a couple of expansions.
The biggest change this time around is the district system, which unstacks cities in the way that its predecessor unstacked armies.
Cities are now these sprawling things full of specialised areas that force you to really think about the future when you developing tiles.
The expansions added some more novel wrinkles that are very welcome but do stop short of revolutionising the venerable series. They introduce the concept of Golden Ages and Dark Ages, giving you bonuses and debuffs depending on your civilisation's development across the years, as well as climate change and environmental disasters.
It's a forward-thinking, modern Civ. This is a game about star-spanning empires that rise, stabilise and fall in the space of an afternoon: and, particularly, about the moment when the vast capital ships of those empires emerge from hyperspace above half-burning worlds.
Diplomacy is an option too, of course, but also: giant spaceships. Play the Rebellion expansion to enlarge said spaceships to ridiculous proportions.
Stellaris takes an 'everything and the kicthen sink' approach to the space 4X. It's got a dose of EU4, Paradox's grand strategy game, but applied to a sci-fi game that contains everything from robotic uprisings to aliens living in black holes.
It arguably tries to do to much and lacks the focus of some of the other genre greats, but as a celebration of interstellar sci-fi there are none that come close.
It's a liberating sandbox designed to generate a cavalcade of stories as you guide your species and empire through the stars, meddling with their genetic code, enslaving aliens, or consuming the galaxy as a ravenous hive of cunning insects.
Fantasy 4X Endless Legend is proof that you don't need to sacrifice story to make a compelling 4X game. Each of its asymmetrical factions sports all sorts of unique and unusual traits, elevated by story quests featuring some of the best writing in any strategy game.
The Broken Lords, for instance, are vampiric ghosts living in suits of armour, wrestling with their dangerous nature; while the necrophage is a relentless force of nature that just wants to consume, ignoring diplomacy in favour of complete conquest.
Including the expansions, there are 13 factions, each blessed or cursed with their own strange quirks. Faction design doesn't get better than this.
Civ in space is a convenient shorthand for Alpha Centauri, but a bit reductive. Brian Reynolds' ambitious 4X journey took us to a mind-worm-infested world and ditched nation states and empires in favour of ideological factions who were adamant that they could guide humanity to its next evolution.
The techs, the conflicts, the characters— it was unlike any of its contemporaries and, with only a few exceptions, nobody has really attempted to replicate it.
Not even when Firaxis literally made a Civ in space, which wasn't very good. Alpha Centauri is as fascinating and weird now as it was back in '99, when we were first getting our taste of nerve stapling naughty drones and getting into yet another war with Sister Miriam.
Pick an Age of Wonders and you really can't go wrong, and if sci-fi isn't your thing, absolutely give Age of Wonders 3 a try, but it's Age of Wonders: Planetfall that's got us all hot and bothered at the moment.
Set in a galaxy that's waking up after a long period of decline, you've got to squabble over a lively world with a bunch of other ambitious factions that run the gamut from dinosaur-riding Amazons to psychic bugs.